Files
GameJam2023/Scenes/Weapons/CutterShot.tscn
2023-09-03 23:10:58 -07:00

46 lines
1.7 KiB
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[gd_scene load_steps=5 format=3 uid="uid://cxnek5wgpxbft"]
[ext_resource type="Script" path="res://Scripts/CutterShot.cs" id="1_inha4"]
[ext_resource type="Texture2D" uid="uid://brjwf2sf3s170" path="res://Textures/Projectiles/cutter.png" id="1_v8p6h"]
[sub_resource type="Curve3D" id="Curve3D_5hmi4"]
_data = {
"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2.502, 1, -3.145, 0, 0, 0, 0, 0, 0, 2.033, 1, -6, 0, 0, 0, 0, 0, 0, -5, 1, -8),
"tilts": PackedFloat32Array(0, 0, 0, 0)
}
point_count = 4
[sub_resource type="CylinderShape3D" id="CylinderShape3D_mgm2i"]
height = 8.481
radius = 0.3
[node name="CutterShot" type="Node3D" node_paths=PackedStringArray("_pathFollow", "_sprite")]
script = ExtResource("1_inha4")
_pathFollow = NodePath("Path3D/PathFollow3D")
_sprite = NodePath("Path3D/PathFollow3D/Area3D/Sprite3D")
Cooldown = 0.3
_projectileSpeed = 0.1
[node name="Path3D" type="Path3D" parent="."]
top_level = true
curve = SubResource("Curve3D_5hmi4")
[node name="PathFollow3D" type="PathFollow3D" parent="Path3D"]
transform = Transform3D(0.782564, 0, -0.622568, 0, 1, 0, 0.622568, 0, 0.782564, 0, 1, 0)
loop = false
tilt_enabled = false
[node name="Area3D" type="Area3D" parent="Path3D/PathFollow3D"]
collision_layer = 2
collision_mask = 0
[node name="CollisionShape3D" type="CollisionShape3D" parent="Path3D/PathFollow3D/Area3D"]
transform = Transform3D(0.999999, 0, 8.9407e-08, 0, 1, 0, -8.9407e-08, 0, 0.999999, 0, 0, 0)
shape = SubResource("CylinderShape3D_mgm2i")
[node name="Sprite3D" type="Sprite3D" parent="Path3D/PathFollow3D/Area3D"]
transform = Transform3D(0.156513, 0, 0.124514, 0, 0.2, 0, -0.124514, 0, 0.156513, 0, 0, 0)
axis = 1
double_sided = false
texture = ExtResource("1_v8p6h")