Files
GameJam2023/Scenes/Levels/Level9.tscn
2023-09-04 17:22:02 -07:00

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[gd_scene load_steps=8 format=3 uid="uid://0hdnmilwrsq6"]
[ext_resource type="Script" path="res://Scripts/FinalLevel.cs" id="1_sy7dk"]
[ext_resource type="Script" path="res://Scripts/HealthbarProgress.cs" id="2_53ar2"]
[ext_resource type="PackedScene" uid="uid://brbshysbgd47q" path="res://Scenes/god_circuit.tscn" id="4_vmhpd"]
[ext_resource type="Texture2D" uid="uid://ccnmmyvs53gni" path="res://Textures/Style_1.png" id="5_jjg8p"]
[ext_resource type="PackedScene" uid="uid://b0chkusc2bo2v" path="res://Levels/Final Levels/Stage9/AnimatedFinal.tscn" id="6_8beqh"]
[ext_resource type="PackedScene" uid="uid://b1j0g6ikmnibm" path="res://Scenes/HPComponent.tscn" id="7_nvq88"]
[sub_resource type="LabelSettings" id="LabelSettings_cs88m"]
font_color = Color(0, 0, 0, 1)
[node name="Level9" type="Node3D" groups=["Level"]]
process_mode = 3
script = ExtResource("1_sy7dk")
[node name="FINAL STAGE" parent="." instance=ExtResource("6_8beqh")]
[node name="FinalBossGUI" type="Control" parent="." groups=["BossGUI"]]
visible = false
z_index = -1
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="TextureProgressBar" type="TextureProgressBar" parent="FinalBossGUI"]
z_index = -1
layout_mode = 1
anchors_preset = 10
anchor_right = 1.0
offset_left = 383.0
offset_top = 44.0
offset_right = -491.0
offset_bottom = 73.0
grow_horizontal = 2
max_value = 1e+07
value = 1e+07
nine_patch_stretch = true
texture_progress = ExtResource("5_jjg8p")
script = ExtResource("2_53ar2")
[node name="Label" type="Label" parent="FinalBossGUI"]
z_index = -1
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -43.0
offset_right = 43.0
offset_bottom = 26.0
grow_horizontal = 2
text = "God Circuit
"
label_settings = SubResource("LabelSettings_cs88m")
[node name="God Circuit" parent="." instance=ExtResource("4_vmhpd")]
[node name="HP Component" parent="God Circuit" node_paths=PackedStringArray("_healthBar") instance=ExtResource("7_nvq88")]
MaximumHP = 10000000
_healthBar = NodePath("../../FinalBossGUI/TextureProgressBar")