13 lines
232 B
C#
13 lines
232 B
C#
using Godot;
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public partial class BossOrbs : Node3D
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{
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[Export]
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private float _rotationSpeed = Mathf.Pi / 6;
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public override void _Process(double delta)
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{
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Rotate(Vector3.Up, _rotationSpeed * (float)delta);
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}
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}
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