Files
GameJam2023/Levels/Scenes/BossOrbs.cs

13 lines
232 B
C#

using Godot;
public partial class BossOrbs : Node3D
{
[Export]
private float _rotationSpeed = Mathf.Pi / 6;
public override void _Process(double delta)
{
Rotate(Vector3.Up, _rotationSpeed * (float)delta);
}
}