Files
GameJam2023/Player/Pisces/Attacks/ShotgunBullet.tscn
2023-09-08 01:40:32 -07:00

127 lines
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[gd_scene load_steps=7 format=3 uid="uid://bq40xbqibrk1y"]
[ext_resource type="Script" path="res://Player/Base/Projectile.cs" id="1_ivbjp"]
[ext_resource type="Texture2D" uid="uid://crlvrwo2l11ja" path="res://Textures/Projectiles/Projectile_Pisces_MultiAttack.png" id="2_a612r"]
[ext_resource type="AudioStream" uid="uid://cw1jlubd7wmw6" path="res://Audio/SFX/blue laser.wav" id="2_oxtlx"]
[ext_resource type="AudioStream" uid="uid://cat08h84wm5gm" path="res://Audio/SFX/ominous.wav" id="4_2g102"]
[sub_resource type="Curve3D" id="Curve3D_h8ghr"]
_data = {
"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.008, 0, -5),
"tilts": PackedFloat32Array(0, 0)
}
point_count = 2
[sub_resource type="CylinderShape3D" id="CylinderShape3D_ebbqv"]
height = 13.6565
radius = 0.3
[node name="ShotgunBullet" type="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.73894, 0)
[node name="Center Shot" type="Path3D" parent="." node_paths=PackedStringArray("_hitBox")]
transform = Transform3D(0.999968, 0, -0.00802843, 0, 1, 0, 0.00802843, 0, 0.999968, -0.0325268, 0, -0.821681)
top_level = true
curve = SubResource("Curve3D_h8ghr")
script = ExtResource("1_ivbjp")
Cooldown = 0.5
_projectileSpeed = 3.0
_soundEffect = ExtResource("2_oxtlx")
_onHitSfx = ExtResource("4_2g102")
_hitBox = NodePath("PathFollow3D/Hitbox")
[node name="PathFollow3D" type="PathFollow3D" parent="Center Shot"]
transform = Transform3D(0.999998, 0, -0.0016, 0, 1, 0, 0.0016, 0, 0.999998, 0, 0, 0)
loop = false
tilt_enabled = false
[node name="Hitbox" type="RigidBody3D" parent="Center Shot/PathFollow3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00512208, 0, 0.096)
collision_layer = 4
collision_mask = 0
gravity_scale = 0.0
continuous_cd = true
max_contacts_reported = 1000
contact_monitor = true
can_sleep = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="Center Shot/PathFollow3D/Hitbox"]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
shape = SubResource("CylinderShape3D_ebbqv")
[node name="Sprite3D" type="Sprite3D" parent="Center Shot/PathFollow3D/Hitbox/CollisionShape3D"]
axis = 1
texture = ExtResource("2_a612r")
[node name="Left Shot" type="Path3D" parent="." node_paths=PackedStringArray("_hitBox")]
transform = Transform3D(0.970524, 0, 0.241007, 0, 1, 0, -0.241007, 0, 0.970524, -0.444877, 0, -0.564578)
top_level = true
curve = SubResource("Curve3D_h8ghr")
script = ExtResource("1_ivbjp")
Cooldown = 0.5
_projectileSpeed = 3.0
_soundEffect = ExtResource("2_oxtlx")
_onHitSfx = ExtResource("4_2g102")
_hitBox = NodePath("PathFollow3D/Hitbox")
[node name="PathFollow3D" type="PathFollow3D" parent="Left Shot"]
transform = Transform3D(0.999998, 0, -0.0016, 0, 1, 0, 0.0016, 0, 0.999998, 0, 0, 0)
loop = false
tilt_enabled = false
[node name="Hitbox" type="RigidBody3D" parent="Left Shot/PathFollow3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.03827, 0, 0.0309103)
collision_layer = 4
collision_mask = 0
gravity_scale = 0.0
continuous_cd = true
max_contacts_reported = 1000
contact_monitor = true
can_sleep = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="Left Shot/PathFollow3D/Hitbox"]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
shape = SubResource("CylinderShape3D_ebbqv")
[node name="Sprite3D" type="Sprite3D" parent="Left Shot/PathFollow3D/Hitbox/CollisionShape3D"]
axis = 1
texture = ExtResource("2_a612r")
[node name="Right Shot" type="Path3D" parent="." node_paths=PackedStringArray("_hitBox")]
transform = Transform3D(0.95246, 0, -0.304665, 0, 1, 0, 0.304665, 0, 0.95246, 0.441688, 0, -0.681987)
top_level = true
curve = SubResource("Curve3D_h8ghr")
script = ExtResource("1_ivbjp")
Cooldown = 0.5
_projectileSpeed = 3.0
_soundEffect = ExtResource("2_oxtlx")
_onHitSfx = ExtResource("4_2g102")
_hitBox = NodePath("PathFollow3D/Hitbox")
[node name="PathFollow3D" type="PathFollow3D" parent="Right Shot"]
transform = Transform3D(0.999998, 0, -0.0016, 0, 1, 0, 0.0016, 0, 0.999998, 0, 0, 0)
loop = false
tilt_enabled = false
[node name="Hitbox" type="RigidBody3D" parent="Right Shot/PathFollow3D"]
transform = Transform3D(-1, 0, -0.00159994, 0, 1, 0, 0.00159994, 0, -1, -0.06, 0, 0.096)
collision_layer = 4
collision_mask = 0
gravity_scale = 0.0
continuous_cd = true
max_contacts_reported = 1000
contact_monitor = true
can_sleep = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="Right Shot/PathFollow3D/Hitbox"]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -0.00941685, 0, -0.0539098)
shape = SubResource("CylinderShape3D_ebbqv")
[node name="Sprite3D" type="Sprite3D" parent="Right Shot/PathFollow3D/Hitbox/CollisionShape3D"]
axis = 1
texture = ExtResource("2_a612r")
[connection signal="body_entered" from="Center Shot/PathFollow3D/Hitbox" to="Center Shot" method="OnProjectileHit"]
[connection signal="body_entered" from="Left Shot/PathFollow3D/Hitbox" to="Left Shot" method="OnProjectileHit"]
[connection signal="body_entered" from="Right Shot/PathFollow3D/Hitbox" to="Right Shot" method="OnProjectileHit"]