Files
GameJam2023/Scripts/EnemyBullet.cs
2023-09-02 11:25:49 -07:00

12 lines
214 B
C#

using Godot;
public partial class EnemyBullet : Projectile
{
public Vector3 Target;
public override void _PhysicsProcess(double delta)
{
Translate(new Vector3(0, 0, -Speed * (float)delta));
}
}