Files
GameJam2023/Audio/Scripts/BGMPlayer.cs
2023-09-06 03:49:16 -07:00

18 lines
330 B
C#

using Godot;
public partial class BGMPlayer : AudioStreamPlayer
{
public void SetBGMFromFilepath(string path)
{
var audioStream = ResourceLoader.Load<AudioStream>(path);
if (Stream != audioStream)
Stream = audioStream;
}
public void PlayBGM()
{
if (!Playing)
Play();
}
}