[gd_scene load_steps=6 format=3 uid="uid://rlxnnw4yay7e"] [ext_resource type="Script" path="res://Enemies/Attacks/EnemyBullet.cs" id="1_rv13r"] [ext_resource type="Texture2D" uid="uid://dd71tdgrgic46" path="res://Textures/Projectiles/LB ORB.png" id="2_6l2aj"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_phgri"] albedo_color = Color(0.584314, 0.0352941, 0.141176, 1) [sub_resource type="SphereMesh" id="SphereMesh_wuk0e"] material = SubResource("StandardMaterial3D_phgri") [sub_resource type="CylinderShape3D" id="CylinderShape3D_e4v7f"] radius = 0.4 [node name="TestBullet" type="Node3D"] script = ExtResource("1_rv13r") _projectileSpeed = 3.0 [node name="RigidBody3D" type="RigidBody3D" parent="."] collision_layer = 4 collision_mask = 0 gravity_scale = 0.0 custom_integrator = true continuous_cd = true max_contacts_reported = 10 contact_monitor = true can_sleep = false [node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.02602, 0) visible = false mesh = SubResource("SphereMesh_wuk0e") skeleton = NodePath("../..") [node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0111055, 1.02602, 0) shape = SubResource("CylinderShape3D_e4v7f") [node name="Sprite3D" type="Sprite3D" parent="RigidBody3D"] transform = Transform3D(0.08, 0, 0, 0, 0.08, 0, 0, 0, 0.08, -0.379318, 1.02602, 0.436329) centered = false axis = 1 texture = ExtResource("2_6l2aj") [node name="TTL" type="Timer" parent="."] process_callback = 0 wait_time = 0.8 autostart = true