[gd_scene load_steps=5 format=3 uid="uid://si4byubqnng4"] [ext_resource type="Script" path="res://Scripts/TestBullet.cs" id="1_cavby"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5vpcx"] albedo_color = Color(0.584314, 0.0352941, 0.141176, 1) [sub_resource type="SphereMesh" id="SphereMesh_wuk0e"] material = SubResource("StandardMaterial3D_5vpcx") [sub_resource type="SphereShape3D" id="SphereShape3D_rokeu"] [node name="TestBullet" type="Node3D"] script = ExtResource("1_cavby") _projectileSpeed = 5.0 [node name="RigidBody3D" type="RigidBody3D" parent="."] collision_layer = 0 gravity_scale = 0.0 continuous_cd = true contact_monitor = true [node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"] transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0) mesh = SubResource("SphereMesh_wuk0e") skeleton = NodePath("../..") [node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"] transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0) shape = SubResource("SphereShape3D_rokeu")