[gd_scene load_steps=5 format=3 uid="uid://cxj6yeddshy16"] [ext_resource type="Script" path="res://GameLogic/GameManager.cs" id="1_ya2kt"] [ext_resource type="PackedScene" uid="uid://b57xus5rqasy8" path="res://Player/Base/Player2.tscn" id="3_y1wkr"] [ext_resource type="PackedScene" uid="uid://xcmspevaqcrc" path="res://Player/Base/Player1.tscn" id="4_3fl70"] [ext_resource type="PackedScene" uid="uid://dq1gtd55p04do" path="res://UI/StageGUI.tscn" id="4_xi0i5"] [node name="GameManager" type="Node3D"] script = ExtResource("1_ya2kt") PlayerScenes = Array[PackedScene]([ExtResource("4_3fl70"), ExtResource("3_y1wkr")]) [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -0.527878, 10.966, 6.61121) projection = 1 current = true size = 10.8546 [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, -0.504317, 0.863519, 0, -0.863519, -0.504317, 0, 19.9508, 0) visible = false shadow_enabled = true shadow_bias = 0.0 shadow_normal_bias = 0.0 directional_shadow_mode = 0 sky_mode = 1 [node name="StageGUI" parent="." instance=ExtResource("4_xi0i5")] [node name="DirectionalLight3D2" type="DirectionalLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.993572, 0.113203, 0, -0.113203, 0.993572, 0, 6.22805, 0) shadow_enabled = true shadow_bias = 0.0 shadow_normal_bias = 0.0 directional_shadow_mode = 0 sky_mode = 1 [connection signal="ReselectCharacter" from="." to="StageGUI" method="OnCharacterSelect"] [connection signal="OnCharacterSelectionMade" from="StageGUI" to="." method="OnCharacterSelected"]