[gd_scene load_steps=6 format=3 uid="uid://b38hcomu4tpm5"] [ext_resource type="Script" path="res://Player/Base/Character.cs" id="1_gp8nm"] [ext_resource type="PackedScene" uid="uid://cyn2wn6ffsnu7" path="res://Player/Pisces/Attacks/Single.tscn" id="2_rsvhh"] [ext_resource type="PackedScene" uid="uid://bq40xbqibrk1y" path="res://Player/Pisces/Attacks/ShotgunBullet.tscn" id="3_5m8tq"] [ext_resource type="PackedScene" uid="uid://yosw0j58nvrf" path="res://Player/Pisces/Models/fwitch.gltf" id="4_d60j6"] [sub_resource type="BoxShape3D" id="BoxShape3D_sf0h3"] size = Vector3(1.52195, 15.0934, 1) [node name="Pisces" type="CharacterBody3D" groups=["Player"]] transform = Transform3D(0.33, 0, 0, 0, 0.33, 0, 0, 0, 0.33, 0, 0.332056, 0) collision_layer = 82 motion_mode = 1 script = ExtResource("1_gp8nm") _fireProjectile = ExtResource("2_rsvhh") _altFireProjectile = ExtResource("3_5m8tq") _speed = 2.0 [node name="Pivot" type="Node3D" parent="."] [node name="fwitch" parent="Pivot" instance=ExtResource("4_d60j6")] [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.06805, -0.211049) shape = SubResource("BoxShape3D_sf0h3")