[gd_scene load_steps=4 format=3 uid="uid://brbshysbgd47q"] [ext_resource type="Script" path="res://Scripts/GodCircuit.cs" id="1_gyfww"] [ext_resource type="PackedScene" uid="uid://cigdj84f0m3jd" path="res://Levels/Final Levels/Stage9/god circuit stage 1.glb" id="1_w12q0"] [sub_resource type="BoxShape3D" id="BoxShape3D_l1qm4"] size = Vector3(2.64724, 5.07315, 0.653787) [node name="God Circuit" type="Node3D"] script = ExtResource("1_gyfww") [node name="god circuit stage 1" parent="." instance=ExtResource("1_w12q0")] [node name="RigidBody3D" type="RigidBody3D" parent="god circuit stage 1"] collision_layer = 4096 collision_mask = 2 gravity_scale = 0.0 continuous_cd = true max_contacts_reported = 1000 contact_monitor = true can_sleep = false [node name="CollisionShape3D" type="CollisionShape3D" parent="god circuit stage 1/RigidBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.93109, 1.49955, -2.35288) shape = SubResource("BoxShape3D_l1qm4") [connection signal="body_entered" from="god circuit stage 1/RigidBody3D" to="." method="OnHit"]