[gd_scene load_steps=8 format=3 uid="uid://vwrw05ob2caq"] [ext_resource type="Script" path="res://GameLogic/Main.cs" id="1_g4hua"] [ext_resource type="PackedScene" uid="uid://b12gq4yqc3d8i" path="res://UI/MainMenu.tscn" id="2_kvovw"] [ext_resource type="PackedScene" uid="uid://0hdnmilwrsq6" path="res://Levels/Scenes/Level10.tscn" id="11_o275c"] [ext_resource type="PackedScene" uid="uid://cxj6yeddshy16" path="res://GameLogic/GameManager.tscn" id="11_wiyvp"] [ext_resource type="PackedScene" uid="uid://cvvjbka5nf52j" path="res://UI/SceneTransition.tscn" id="14_ai16y"] [sub_resource type="SystemFont" id="SystemFont_o1buo"] [sub_resource type="LabelSettings" id="LabelSettings_ucjnc"] font = SubResource("SystemFont_o1buo") font_color = Color(0, 1, 0, 1) [node name="Main" type="Node3D" node_paths=PackedStringArray("_fpsCounter")] script = ExtResource("1_g4hua") Levels = Array[PackedScene]([ExtResource("11_o275c")]) GameManager = ExtResource("11_wiyvp") _fpsCounter = NodePath("FPS Counter") [node name="SceneTransition" parent="." instance=ExtResource("14_ai16y")] [node name="SFXPlayer" type="AudioStreamPlayer" parent="."] max_polyphony = 10 [node name="Debug Camera" type="Camera3D" parent="."] transform = Transform3D(-1, 0, -8.74228e-08, -5.69087e-08, 0.759112, 0.65096, 6.63637e-08, 0.65096, -0.759112, 1.40462, 6.10678, -6.91273) visible = false [node name="MainMenu" parent="." instance=ExtResource("2_kvovw")] z_as_relative = false [node name="FPS Counter" type="Label" parent="."] z_index = 100 offset_left = 18.0 offset_top = 16.0 offset_right = 199.0 offset_bottom = 42.0 text = "FPS " label_settings = SubResource("LabelSettings_ucjnc")