[gd_scene load_steps=7 format=3 uid="uid://bq40xbqibrk1y"] [ext_resource type="Script" path="res://Player/Base/Projectile.cs" id="1_ivbjp"] [ext_resource type="Texture2D" uid="uid://crlvrwo2l11ja" path="res://Textures/Projectiles/Projectile_Pisces_MultiAttack.png" id="2_a612r"] [ext_resource type="AudioStream" uid="uid://cw1jlubd7wmw6" path="res://Audio/SFX/blue laser.wav" id="2_oxtlx"] [ext_resource type="AudioStream" uid="uid://cat08h84wm5gm" path="res://Audio/SFX/ominous.wav" id="4_2g102"] [sub_resource type="Curve3D" id="Curve3D_h8ghr"] _data = { "points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.008, 0, -5), "tilts": PackedFloat32Array(0, 0) } point_count = 2 [sub_resource type="CylinderShape3D" id="CylinderShape3D_ebbqv"] height = 13.6565 radius = 0.3 [node name="ShotgunBullet" type="Node3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.73894, 0) [node name="Center Shot" type="Path3D" parent="." node_paths=PackedStringArray("_hitBox")] transform = Transform3D(0.999968, 0, -0.00802843, 0, 1, 0, 0.00802843, 0, 0.999968, -0.0325268, 0, -0.821681) top_level = true curve = SubResource("Curve3D_h8ghr") script = ExtResource("1_ivbjp") Cooldown = 0.5 _projectileSpeed = 3.0 _soundEffect = ExtResource("2_oxtlx") _onHitSfx = ExtResource("4_2g102") _hitBox = NodePath("PathFollow3D/Hitbox") [node name="PathFollow3D" type="PathFollow3D" parent="Center Shot"] transform = Transform3D(0.999998, 0, -0.0016, 0, 1, 0, 0.0016, 0, 0.999998, 0, 0, 0) loop = false tilt_enabled = false [node name="Hitbox" type="RigidBody3D" parent="Center Shot/PathFollow3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00512208, 0, 0.096) collision_layer = 0 collision_mask = 0 gravity_scale = 0.0 continuous_cd = true max_contacts_reported = 1000 contact_monitor = true can_sleep = false [node name="CollisionShape3D" type="CollisionShape3D" parent="Center Shot/PathFollow3D/Hitbox"] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) shape = SubResource("CylinderShape3D_ebbqv") [node name="Sprite3D" type="Sprite3D" parent="Center Shot/PathFollow3D/Hitbox/CollisionShape3D"] axis = 1 texture = ExtResource("2_a612r") [node name="Left Shot" type="Path3D" parent="." node_paths=PackedStringArray("_hitBox")] transform = Transform3D(0.970524, 0, 0.241007, 0, 1, 0, -0.241007, 0, 0.970524, -0.444877, 0, -0.564578) top_level = true curve = SubResource("Curve3D_h8ghr") script = ExtResource("1_ivbjp") Cooldown = 0.5 _projectileSpeed = 3.0 _soundEffect = ExtResource("2_oxtlx") _onHitSfx = ExtResource("4_2g102") _hitBox = NodePath("PathFollow3D/Hitbox") [node name="PathFollow3D" type="PathFollow3D" parent="Left Shot"] transform = Transform3D(0.999998, 0, -0.0016, 0, 1, 0, 0.0016, 0, 0.999998, 0, 0, 0) loop = false tilt_enabled = false [node name="Hitbox" type="RigidBody3D" parent="Left Shot/PathFollow3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.03827, 0, 0.0309103) collision_layer = 0 collision_mask = 0 gravity_scale = 0.0 continuous_cd = true max_contacts_reported = 1000 contact_monitor = true can_sleep = false [node name="CollisionShape3D" type="CollisionShape3D" parent="Left Shot/PathFollow3D/Hitbox"] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) shape = SubResource("CylinderShape3D_ebbqv") [node name="Sprite3D" type="Sprite3D" parent="Left Shot/PathFollow3D/Hitbox/CollisionShape3D"] axis = 1 texture = ExtResource("2_a612r") [node name="Right Shot" type="Path3D" parent="." node_paths=PackedStringArray("_hitBox")] transform = Transform3D(0.95246, 0, -0.304665, 0, 1, 0, 0.304665, 0, 0.95246, 0.441688, 0, -0.681987) top_level = true curve = SubResource("Curve3D_h8ghr") script = ExtResource("1_ivbjp") Cooldown = 0.5 _projectileSpeed = 3.0 _soundEffect = ExtResource("2_oxtlx") _onHitSfx = ExtResource("4_2g102") _hitBox = NodePath("PathFollow3D/Hitbox") [node name="PathFollow3D" type="PathFollow3D" parent="Right Shot"] transform = Transform3D(0.999998, 0, -0.0016, 0, 1, 0, 0.0016, 0, 0.999998, 0, 0, 0) loop = false tilt_enabled = false [node name="Hitbox" type="RigidBody3D" parent="Right Shot/PathFollow3D"] transform = Transform3D(-1, 0, -0.00159994, 0, 1, 0, 0.00159994, 0, -1, -0.06, 0, 0.096) collision_layer = 0 collision_mask = 0 gravity_scale = 0.0 continuous_cd = true max_contacts_reported = 1000 contact_monitor = true can_sleep = false [node name="CollisionShape3D" type="CollisionShape3D" parent="Right Shot/PathFollow3D/Hitbox"] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -0.00941685, 0, -0.0539098) shape = SubResource("CylinderShape3D_ebbqv") [node name="Sprite3D" type="Sprite3D" parent="Right Shot/PathFollow3D/Hitbox/CollisionShape3D"] axis = 1 texture = ExtResource("2_a612r") [connection signal="body_entered" from="Center Shot/PathFollow3D/Hitbox" to="Center Shot" method="OnProjectileHit"] [connection signal="body_entered" from="Left Shot/PathFollow3D/Hitbox" to="Left Shot" method="OnProjectileHit"] [connection signal="body_entered" from="Right Shot/PathFollow3D/Hitbox" to="Right Shot" method="OnProjectileHit"]