[gd_scene load_steps=10 format=3 uid="uid://0hdnmilwrsq6"] [ext_resource type="PackedScene" uid="uid://bs8iqbayeqqm" path="res://Levels/Models/STAGE 9.blend" id="1_ley6w"] [ext_resource type="Script" path="res://Scripts/HealthbarProgress.cs" id="2_53ar2"] [ext_resource type="Script" path="res://Scripts/SpawnPoint.cs" id="2_hr1h4"] [ext_resource type="Script" path="res://Scripts/SpawnPoint.cs" id="3_xr71f"] [ext_resource type="PackedScene" uid="uid://brbshysbgd47q" path="res://Scenes/god_circuit.tscn" id="4_vmhpd"] [ext_resource type="Texture2D" uid="uid://ccnmmyvs53gni" path="res://Textures/Style_1.png" id="5_jjg8p"] [ext_resource type="PackedScene" uid="uid://b1j0g6ikmnibm" path="res://Scenes/HPComponent.tscn" id="7_nvq88"] [sub_resource type="LabelSettings" id="LabelSettings_8edkl"] font_color = Color(0, 0, 0, 1) [sub_resource type="BoxShape3D" id="BoxShape3D_slhvd"] size = Vector3(2.65272, 5.04315, 1.02395) [node name="Level9" type="Node3D" groups=["Level"]] [node name="Control" type="Control" parent="."] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="TextureProgressBar" type="TextureProgressBar" parent="Control"] top_level = true z_index = 1 layout_mode = 1 anchors_preset = 10 anchor_right = 1.0 offset_left = 4.0 offset_top = 44.0 offset_right = 4.0 offset_bottom = 73.0 grow_horizontal = 2 max_value = 2e+09 value = 2e+09 nine_patch_stretch = true texture_progress = ExtResource("5_jjg8p") script = ExtResource("2_53ar2") [node name="Label" type="Label" parent="Control"] top_level = true z_index = 1 layout_mode = 1 anchors_preset = 5 anchor_left = 0.5 anchor_right = 0.5 offset_left = -43.0 offset_right = 43.0 offset_bottom = 26.0 grow_horizontal = 2 text = "God Circuit " label_settings = SubResource("LabelSettings_8edkl") [node name="STAGE 9" parent="." instance=ExtResource("1_ley6w")] [node name="P1_SpawnPoint" type="Marker3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.503964, 0.123258, 5.51333) script = ExtResource("2_hr1h4") [node name="P2_SpawnPoint" type="Marker3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.29148, 0.123258, 5.44653) script = ExtResource("3_xr71f") [node name="God Circuit" parent="." instance=ExtResource("4_vmhpd")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.54956, 1.08022, -0.0539055) [node name="Area3D" type="Area3D" parent="God Circuit"] collision_layer = 0 collision_mask = 2 [node name="CollisionShape3D" type="CollisionShape3D" parent="God Circuit/Area3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.89871, 1.49756, -2.3792) shape = SubResource("BoxShape3D_slhvd") [node name="HP Component" parent="God Circuit" node_paths=PackedStringArray("_healthBar") instance=ExtResource("7_nvq88")] MaximumHP = 2000000000 _healthBar = NodePath("../../Control/TextureProgressBar") [connection signal="body_entered" from="God Circuit/Area3D" to="God Circuit" method="OnHit"]