[gd_scene load_steps=6 format=3 uid="uid://bq40xbqibrk1y"] [ext_resource type="Script" path="res://Scripts/ShotgunBullet.cs" id="1_0khuu"] [ext_resource type="Texture2D" uid="uid://borp7xvlfdcmq" path="res://Textures/Projectiles/bubble.png" id="2_wjqcr"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_eme14"] radius = 0.3 [sub_resource type="CylinderShape3D" id="CylinderShape3D_752q2"] radius = 0.3 [sub_resource type="CylinderShape3D" id="CylinderShape3D_ebbqv"] radius = 0.3 [node name="ShotgunBullet" type="Node3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.73894, 0) script = ExtResource("1_0khuu") Cooldown = 0.5 _projectileSpeed = 15.0 [node name="RigidBody3D" type="RigidBody3D" parent="."] transform = Transform3D(0.99863, 0, -0.052336, 0, 1, 0, 0.052336, 0, 0.99863, -0.508974, 0, 0) collision_layer = 34 collision_mask = 32 gravity_scale = 0.0 continuous_cd = true max_contacts_reported = 1000 contact_monitor = true can_sleep = false [node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"] shape = SubResource("CylinderShape3D_eme14") [node name="Sprite3D" type="Sprite3D" parent="RigidBody3D"] axis = 1 texture = ExtResource("2_wjqcr") [node name="RigidBody3D2" type="RigidBody3D" parent="."] transform = Transform3D(0.99863, 0, 0.052336, 0, 1, 0, -0.052336, 0, 0.99863, 0.647, 0, 0) collision_layer = 34 collision_mask = 32 gravity_scale = 0.0 continuous_cd = true max_contacts_reported = 1000 contact_monitor = true can_sleep = false [node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D2"] shape = SubResource("CylinderShape3D_752q2") [node name="Sprite3D" type="Sprite3D" parent="RigidBody3D2"] axis = 1 texture = ExtResource("2_wjqcr") [node name="RigidBody3D3" type="RigidBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.592052) collision_layer = 34 collision_mask = 32 gravity_scale = 0.0 continuous_cd = true max_contacts_reported = 1000 contact_monitor = true can_sleep = false [node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D3"] shape = SubResource("CylinderShape3D_ebbqv") [node name="Sprite3D" type="Sprite3D" parent="RigidBody3D3"] axis = 1 texture = ExtResource("2_wjqcr") [node name="TTL" type="Timer" parent="."] process_callback = 0 autostart = true [connection signal="timeout" from="TTL" to="." method="OnTimeToLiveTimeout"]