[gd_scene load_steps=8 format=3 uid="uid://cjl20bs56430j"] [ext_resource type="Texture2D" uid="uid://b1ucutlpx3fnp" path="res://Textures/GUI/INTRO LORE.png" id="1_f4dp3"] [ext_resource type="Texture2D" uid="uid://haxbuoepqn2b" path="res://Textures/GUI/LEVEL DROP 1.png" id="2_r3e0d"] [sub_resource type="Animation" id="Animation_3u8q8"] resource_name = "FirstLevel" length = 5.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("DissolveRect:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("FirstLevelSplash:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 5), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [true, false] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("LoreSplash:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 5), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [false, false] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("DissolveRect:visible") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0, 5), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [true, false] } [sub_resource type="Animation" id="Animation_qsjit"] resource_name = "IntroLore" length = 10.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("DissolveRect:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 3, 7.5, 10), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 0, "values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 0), Color(1, 1, 1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("DissolveRect:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 10), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [true, false] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("LoreSplash:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 10), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [true, false] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("FirstLevelSplash:visible") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } [sub_resource type="Animation" id="Animation_fm0re"] resource_name = "RESET" length = 0.1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("DissolveRect:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("FirstLevelSplash:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("DissolveRect:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("LoreSplash:visible") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } [sub_resource type="Animation" id="Animation_ghusn"] resource_name = "fade_out" length = 3.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("DissolveRect:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 3), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_iabf8"] _data = { "FirstLevel": SubResource("Animation_3u8q8"), "IntroLore": SubResource("Animation_qsjit"), "RESET": SubResource("Animation_fm0re"), "fade_out": SubResource("Animation_ghusn") } [node name="UIAnimations" type="CanvasLayer"] [node name="DissolveRect" type="ColorRect" parent="."] visible = false modulate = Color(1, 1, 1, 0) z_index = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2 color = Color(0, 0, 0, 1) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] speed_scale = 64.0 libraries = { "": SubResource("AnimationLibrary_iabf8") } [node name="LoreSplash" type="TextureRect" parent="."] visible = false show_behind_parent = true offset_right = 1920.0 offset_bottom = 1080.0 texture = ExtResource("1_f4dp3") [node name="FirstLevelSplash" type="TextureRect" parent="."] z_index = -2 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 texture = ExtResource("2_r3e0d")