Initial character select implementation

This commit is contained in:
2023-09-03 15:06:39 -07:00
parent a15973a621
commit f7417d0afd
26 changed files with 269 additions and 154 deletions

View File

@@ -9,7 +9,7 @@ public partial class TestEnemy : RigidBody3D
public override void _Process(double delta)
{
var player = GetTree().GetFirstNodeInGroup("Player") as TestCharacter;
var player = GetTree().GetFirstNodeInGroup("Player") as Player1;
if (player != null)
LookAt(player.Position);
}