Initial character select implementation

This commit is contained in:
2023-09-03 15:06:39 -07:00
parent a15973a621
commit f7417d0afd
26 changed files with 269 additions and 154 deletions

View File

@@ -1,17 +1,7 @@
[gd_scene load_steps=7 format=3 uid="uid://b12gq4yqc3d8i"]
[gd_scene load_steps=3 format=3 uid="uid://b12gq4yqc3d8i"]
[ext_resource type="Script" path="res://Scripts/MainMenu.cs" id="1_6aikc"]
[ext_resource type="PackedScene" uid="uid://cjl20bs56430j" path="res://UI/Animations/UIAnimations.tscn" id="2_erh7e"]
[ext_resource type="Texture2D" uid="uid://haxbuoepqn2b" path="res://UI/LEVEL DROP 1.png" id="3_g1vq2"]
[ext_resource type="Texture2D" uid="uid://dieoh0r7a5try" path="res://Textures/Portraits/Pisces.jpg" id="4_sm8v0"]
[sub_resource type="Animation" id="Animation_ptfpl"]
resource_name = "Rollover"
[sub_resource type="AnimationLibrary" id="AnimationLibrary_05shj"]
_data = {
"Rollover": SubResource("Animation_ptfpl")
}
[node name="MainMenu" type="Node2D"]
script = ExtResource("1_6aikc")
@@ -34,57 +24,7 @@ offset_bottom = 645.0
text = "Play"
[node name="UIAnimations" parent="." instance=ExtResource("2_erh7e")]
[node name="CharacterSelect" type="Control" parent="."]
visible = false
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="BG" type="TextureRect" parent="CharacterSelect"]
layout_mode = 0
offset_right = 40.0
offset_bottom = 40.0
texture = ExtResource("3_g1vq2")
[node name="P1_Portrait" type="TextureRect" parent="CharacterSelect"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 24.0
offset_top = 312.0
offset_right = 1565.0
offset_bottom = 1841.0
grow_horizontal = 2
grow_vertical = 2
scale = Vector2(0.3, 0.3)
texture = ExtResource("4_sm8v0")
flip_h = true
[node name="P2_Portrait" type="TextureRect" parent="CharacterSelect"]
layout_mode = 1
anchors_preset = 6
anchor_left = 1.0
anchor_top = 0.5
anchor_right = 1.0
anchor_bottom = 0.5
offset_left = 1444.0
offset_top = 324.0
offset_right = 2985.0
offset_bottom = 1853.0
grow_horizontal = 0
grow_vertical = 2
scale = Vector2(0.3, 0.3)
texture = ExtResource("4_sm8v0")
[node name="AnimationPlayer" type="AnimationPlayer" parent="CharacterSelect"]
libraries = {
"": SubResource("AnimationLibrary_05shj")
}
[connection signal="IntroAnimationsCompleted" from="." to="." method="OnAllAnimationsFinished"]
[connection signal="pressed" from="NewGame/Button" to="." method="OnStartButtonPressed"]