Initial character select implementation

This commit is contained in:
2023-09-03 15:06:39 -07:00
parent a15973a621
commit f7417d0afd
26 changed files with 269 additions and 154 deletions

View File

@@ -1,27 +1,16 @@
[gd_scene load_steps=6 format=3 uid="uid://cxj6yeddshy16"]
[gd_scene load_steps=5 format=3 uid="uid://cxj6yeddshy16"]
[ext_resource type="PackedScene" uid="uid://b38hcomu4tpm5" path="res://Scenes/TestCharacter.tscn" id="1_6lmun"]
[ext_resource type="PackedScene" uid="uid://si4byubqnng4" path="res://Scenes/TestBullet.tscn" id="2_nt6in"]
[ext_resource type="PackedScene" uid="uid://bq40xbqibrk1y" path="res://Scenes/ShotgunBullet.tscn" id="3_ienc8"]
[ext_resource type="Script" path="res://Scripts/Player2.cs" id="4_ff7nl"]
[ext_resource type="PackedScene" uid="uid://b38hcomu4tpm5" path="res://Scenes/PiscesWitch.tscn" id="1_6lmun"]
[ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_ya2kt"]
[ext_resource type="PackedScene" uid="uid://dq1gtd55p04do" path="res://Scenes/StageGUI.tscn" id="5_gsh7q"]
[ext_resource type="Script" path="res://Scripts/SpawnPoint.cs" id="7_4n1rc"]
[node name="GameManager" type="Node"]
[node name="Player1" parent="." groups=["Player1"] instance=ExtResource("1_6lmun")]
transform = Transform3D(0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, -2.05794, 0, 5.4546)
collision_layer = 17
collision_mask = 17
_fireProjectile = ExtResource("2_nt6in")
_altFireProjectile = ExtResource("3_ienc8")
[node name="Player2" parent="." groups=["Player2"] instance=ExtResource("1_6lmun")]
transform = Transform3D(0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, 0.915219, 0, 5.4546)
collision_layer = 17
collision_mask = 17
script = ExtResource("4_ff7nl")
_fireProjectile = ExtResource("2_nt6in")
_altFireProjectile = ExtResource("3_ienc8")
[node name="GameManager" type="Node" node_paths=PackedStringArray("_p1SelectedCharacter", "_p2SelectedCharacter")]
script = ExtResource("1_ya2kt")
_p1Characters = [ExtResource("1_6lmun"), ExtResource("1_6lmun")]
_p2Characters = [ExtResource("1_6lmun"), ExtResource("1_6lmun")]
_p1SelectedCharacter = NodePath("Pisces")
_p2SelectedCharacter = NodePath("Pisces2")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.929007, 0.136193, 0.34409, 0.369825, 0.375014, 0.850055, -0.0132668, 0.91696, -0.398758, -3.58319, 11.9025, 0.163277)
@@ -39,3 +28,20 @@ offset_right = 0.0
offset_bottom = 0.0
size_flags_horizontal = 4
size_flags_vertical = 4
[node name="P1SpawnPoint" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.58707, 0, 0)
script = ExtResource("7_4n1rc")
[node name="P2SpawnPoint" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.651031, 0, 0)
script = ExtResource("7_4n1rc")
[node name="Pisces" parent="." instance=ExtResource("1_6lmun")]
visible = false
[node name="Pisces2" parent="." instance=ExtResource("1_6lmun")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.67345, 0, 0)
visible = false
[connection signal="OnCharacterSelectionMade" from="StageGUI" to="." method="OnP1CharacterSelected"]