Fix capricorn projectile bug
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@@ -219,9 +219,9 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.408962, 0)
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collision_layer = 2
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motion_mode = 1
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script = ExtResource("1_aqn5t")
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_fireProjectile = ExtResource("3_wbhxk")
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_altFireProjectile = ExtResource("2_e6qos")
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_speed = 1.0
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_fireProjectile = ExtResource("2_e6qos")
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_altFireProjectile = ExtResource("3_wbhxk")
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_speed = 1.5
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[node name="Pivot" type="Node3D" parent="."]
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