Buggy but playable, auto-complete on stage 6 still a bug

This commit is contained in:
2023-09-08 20:13:58 -07:00
parent 29140712f6
commit f67963b129
16 changed files with 70 additions and 36 deletions

View File

@@ -14,6 +14,7 @@ point_count = 4
[sub_resource type="CylinderShape3D" id="CylinderShape3D_mgm2i"]
height = 8.481
radius = 0.272422
[node name="CutterAlt" type="Node3D"]
@@ -29,13 +30,13 @@ _onHitSfx = ExtResource("3_v1t2f")
_hitBox = NodePath("PathFollow3D/RigidBody3D")
[node name="PathFollow3D" type="PathFollow3D" parent="CutterShot"]
transform = Transform3D(0.951515, -0.00127717, 0.307596, 1.16415e-10, 0.999991, 0.00415204, -0.307599, -0.00395073, 0.951506, 0, 1, 0)
transform = Transform3D(0.951515, -0.00127716, 0.307596, 1.16415e-10, 0.999991, 0.00415203, -0.307599, -0.00395073, 0.951506, 0, 1, 0)
loop = false
tilt_enabled = false
[node name="RigidBody3D" type="RigidBody3D" parent="CutterShot/PathFollow3D"]
transform = Transform3D(1, 0, -2.98023e-08, 0, 1, 0, 2.98023e-08, 0, 1, 0, 0, 0)
collision_layer = 12
collision_layer = 44
gravity_scale = 0.0
continuous_cd = true
max_contacts_reported = 100