Fix range enemy rotation

This commit is contained in:
2023-09-06 17:59:16 -07:00
parent aac5fbd297
commit f4c0944afa
5 changed files with 175 additions and 165 deletions

View File

@@ -22,6 +22,7 @@ continuous_cd = true
max_contacts_reported = 10
contact_monitor = true
can_sleep = false
lock_rotation = true
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
transform = Transform3D(0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0.0111055, 1.02602, 0)