Fix range enemy rotation
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@@ -22,6 +22,7 @@ continuous_cd = true
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max_contacts_reported = 10
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contact_monitor = true
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can_sleep = false
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lock_rotation = true
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[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
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transform = Transform3D(0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0.0111055, 1.02602, 0)
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