Update stuff

This commit is contained in:
2023-09-10 12:18:02 -07:00
parent f67963b129
commit f0f02bbd17
117 changed files with 11343 additions and 13133 deletions

View File

@@ -1,8 +1,9 @@
[gd_scene load_steps=58 format=3 uid="uid://dahp73fwld24h"]
[gd_scene load_steps=59 format=3 uid="uid://dahp73fwld24h"]
[ext_resource type="Script" path="res://Enemies/Scripts/RangedEnemy.cs" id="1_01lvj"]
[ext_resource type="PackedScene" uid="uid://rlxnnw4yay7e" path="res://Enemies/Attacks/EnemyBullet.tscn" id="3_qenx3"]
[ext_resource type="Script" path="res://Enemies/Attacks/FireAtPlayer.cs" id="3_qt2md"]
[ext_resource type="PackedScene" uid="uid://b1j0g6ikmnibm" path="res://Enemies/HPComponent.tscn" id="4_1vt55"]
[sub_resource type="BoxShape3D" id="BoxShape3D_dm3u7"]
size = Vector3(0.721796, 2.37333, 0.564825)
@@ -890,11 +891,12 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_j7wsk")
[node name="CharacterBody" type="CharacterBody3D" groups=["Enemy"]]
[node name="CharacterBody" type="CharacterBody3D" node_paths=PackedStringArray("_hp") groups=["Enemy"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.257979, 0)
collision_layer = 0
collision_mask = 9
script = ExtResource("1_01lvj")
_hp = NodePath("HP Component")
[node name="Timer" type="Timer" parent="." node_paths=PackedStringArray("_enemy")]
wait_time = 3.0
@@ -1054,4 +1056,7 @@ cast_shadow = 0
mesh = SubResource("ArrayMesh_lu7e3")
skeleton = NodePath("")
[node name="HP Component" parent="." instance=ExtResource("4_1vt55")]
MaximumHP = 2
[connection signal="timeout" from="Timer" to="Timer" method="OnFireAtPlayer"]