????
This commit is contained in:
@@ -88,7 +88,7 @@ public partial class GameManager : Node
|
||||
if (!P1CharactersOut.Any() && !Players.ElementAt(0).CharactersLeftOnStage.Any())
|
||||
SetGameOver(Players.ElementAt(0), true);
|
||||
|
||||
if (!P2CharactersOut.Any() && !Players.ElementAt(1).CharactersLeftOnStage.Any())
|
||||
if (Players.Count() == 2 && !P2CharactersOut.Any() && !Players.ElementAt(1).CharactersLeftOnStage.Any())
|
||||
SetGameOver(Players.ElementAt(1), true);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user