Fix Capricorn sprite placement

This commit is contained in:
2023-09-05 02:11:58 -07:00
parent b9e66d9f93
commit ed4ebfafac
2 changed files with 8 additions and 4 deletions

View File

@@ -212,7 +212,7 @@ animations = [{
}]
[sub_resource type="BoxShape3D" id="BoxShape3D_r4spg"]
size = Vector3(1, 5, 1)
size = Vector3(0.856928, 5, 0.82877)
[node name="CapricornP1" type="CharacterBody3D" groups=["Player"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
@@ -227,8 +227,7 @@ _speed = 1.0
[node name="Pivot" type="Node3D" parent="."]
[node name="Sprite" type="AnimatedSprite3D" parent="Pivot"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.778099, 0.160949, 0.291765)
centered = false
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.51107, 0)
billboard = 1
sprite_frames = SubResource("SpriteFrames_h2iud")
animation = &"WalkSide"

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=4 format=3 uid="uid://c4xcka4ekuur8"]
[gd_scene load_steps=5 format=3 uid="uid://c4xcka4ekuur8"]
[ext_resource type="PackedScene" uid="uid://dibismvgu8151" path="res://Levels/Models/STAGE 8.blend" id="1_wd00s"]
[ext_resource type="PackedScene" uid="uid://jgf7k1r35km1" path="res://Scenes/ExitPortal.tscn" id="3_44edv"]
@@ -6,6 +6,8 @@
[sub_resource type="CylinderShape3D" id="CylinderShape3D_3ne7n"]
radius = 0.957319
[sub_resource type="SpriteFrames" id="SpriteFrames_16emx"]
[node name="Level8" type="Node3D" groups=["Level"]]
process_mode = 3
@@ -25,4 +27,7 @@ _levelIndex = 7
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.17404, -2.51823)
shape = SubResource("CylinderShape3D_3ne7n")
[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="."]
sprite_frames = SubResource("SpriteFrames_16emx")
[connection signal="body_entered" from="Area3D2" to="." method="OnExitEntered"]