Link CAN hit

This commit is contained in:
2023-09-02 01:41:34 -07:00
parent 955f9d307c
commit de037da23b
7 changed files with 123 additions and 27 deletions

30
Scenes/TestBullet.tscn Normal file
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[gd_scene load_steps=5 format=3 uid="uid://si4byubqnng4"]
[ext_resource type="Script" path="res://Scripts/TestBullet.cs" id="1_cavby"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5vpcx"]
albedo_color = Color(0.584314, 0.0352941, 0.141176, 1)
[sub_resource type="SphereMesh" id="SphereMesh_wuk0e"]
material = SubResource("StandardMaterial3D_5vpcx")
[sub_resource type="SphereShape3D" id="SphereShape3D_rokeu"]
[node name="TestBullet" type="Node3D"]
script = ExtResource("1_cavby")
_projectileSpeed = 5.0
[node name="RigidBody3D" type="RigidBody3D" parent="."]
collision_layer = 0
gravity_scale = 0.0
continuous_cd = true
contact_monitor = true
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"]
transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0)
mesh = SubResource("SphereMesh_wuk0e")
skeleton = NodePath("../..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0)
shape = SubResource("SphereShape3D_rokeu")