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30
Scenes/TestBullet.tscn
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30
Scenes/TestBullet.tscn
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[gd_scene load_steps=5 format=3 uid="uid://si4byubqnng4"]
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[ext_resource type="Script" path="res://Scripts/TestBullet.cs" id="1_cavby"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5vpcx"]
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albedo_color = Color(0.584314, 0.0352941, 0.141176, 1)
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[sub_resource type="SphereMesh" id="SphereMesh_wuk0e"]
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material = SubResource("StandardMaterial3D_5vpcx")
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[sub_resource type="SphereShape3D" id="SphereShape3D_rokeu"]
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[node name="TestBullet" type="Node3D"]
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script = ExtResource("1_cavby")
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_projectileSpeed = 5.0
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[node name="RigidBody3D" type="RigidBody3D" parent="."]
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collision_layer = 0
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gravity_scale = 0.0
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continuous_cd = true
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contact_monitor = true
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[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"]
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transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0)
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mesh = SubResource("SphereMesh_wuk0e")
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skeleton = NodePath("../..")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
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transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0)
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shape = SubResource("SphereShape3D_rokeu")
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