Refactor projectiles

This commit is contained in:
2023-09-06 15:20:34 -07:00
parent d536aa2014
commit d7dd58b5df
11 changed files with 138 additions and 181 deletions

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=6 format=3 uid="uid://5ce7ky4o0q2e"]
[ext_resource type="Texture2D" uid="uid://dha44dnvwhajo" path="res://Textures/Projectiles/Projectile_Capricorn.png" id="1_bvyt4"]
[ext_resource type="Script" path="res://Player/Capricorn/Attacks/CapricornLaserShot.cs" id="1_nkyy8"]
[ext_resource type="Script" path="res://Player/Base/Projectile.cs" id="1_ovnwu"]
[ext_resource type="AudioStream" uid="uid://bykwwct1not4e" path="res://Audio/SFX/capricorn laeser.wav" id="2_lofnw"]
[sub_resource type="Curve3D" id="Curve3D_bnc6v"]
@@ -16,8 +16,9 @@ height = 7.40727
radius = 0.419241
[node name="CapricornLaser" type="Node3D"]
script = ExtResource("1_nkyy8")
script = ExtResource("1_ovnwu")
Cooldown = 1.0
_projectileSpeed = 3.0
_soundEffect = ExtResource("2_lofnw")
[node name="Forward Shot" type="Path3D" parent="."]
@@ -32,7 +33,7 @@ tilt_enabled = false
[node name="Hitbox" type="RigidBody3D" parent="Forward Shot/PathFollow3D"]
transform = Transform3D(-1, 0, -0.000800046, 0, 1, 0, 0.000800046, 0, -1, 0.000400023, -1, 0.5)
collision_layer = 0
collision_layer = 34
collision_mask = 34
gravity_scale = 0.0
continuous_cd = true
@@ -62,7 +63,7 @@ tilt_enabled = false
[node name="Hitbox" type="RigidBody3D" parent="Backward Shot/PathFollow3D"]
transform = Transform3D(-1, 0, -0.000800046, 0, 1, 0, 0.000800046, 0, -1, 0.000400023, -1, 0.5)
collision_layer = 0
collision_layer = 34
collision_mask = 34
gravity_scale = 0.0
continuous_cd = true