Refactor
This commit is contained in:
@@ -1,20 +1,37 @@
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[gd_scene load_steps=5 format=3 uid="uid://5ce7ky4o0q2e"]
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[gd_scene load_steps=6 format=3 uid="uid://5ce7ky4o0q2e"]
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[ext_resource type="Texture2D" uid="uid://dha44dnvwhajo" path="res://Textures/Projectiles/Projectile_Capricorn.png" id="1_bvyt4"]
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[ext_resource type="Script" path="res://Player/Capricorn/Attacks/CapricornLaserShot.cs" id="1_nkyy8"]
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[ext_resource type="AudioStream" uid="uid://bykwwct1not4e" path="res://Audio/SFX/capricorn laeser.wav" id="2_lofnw"]
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[sub_resource type="Curve3D" id="Curve3D_bnc6v"]
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_data = {
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"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0.008, 1, -5),
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"tilts": PackedFloat32Array(0, 0)
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}
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point_count = 2
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_bnunv"]
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height = 7.40727
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radius = 0.419241
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[node name="CapricornLaser" type="Node3D"]
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script = ExtResource("1_nkyy8")
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Cooldown = 1.0
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_soundEffect = ExtResource("2_lofnw")
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_projectileSpeed = 3.0
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[node name="Forward Shot" type="RigidBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.5)
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[node name="Forward Shot" type="Path3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.25)
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top_level = true
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curve = SubResource("Curve3D_bnc6v")
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[node name="PathFollow3D" type="PathFollow3D" parent="Forward Shot"]
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transform = Transform3D(-0.999998, 0, 0.00159994, 0, 1, 0, -0.00159994, 0, -0.999998, 0, 1, 0)
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loop = false
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tilt_enabled = false
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[node name="Hitbox" type="RigidBody3D" parent="Forward Shot/PathFollow3D"]
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transform = Transform3D(-1, 0, -0.000800046, 0, 1, 0, 0.000800046, 0, -1, 0.000400023, -1, 0.5)
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collision_layer = 0
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collision_mask = 34
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gravity_scale = 0.0
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@@ -23,18 +40,28 @@ max_contacts_reported = 1
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contact_monitor = true
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can_sleep = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Forward Shot"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Forward Shot/PathFollow3D/Hitbox"]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
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shape = SubResource("CylinderShape3D_bnunv")
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[node name="Sprite3D2" type="Sprite3D" parent="Forward Shot"]
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[node name="Sprite3D2" type="Sprite3D" parent="Forward Shot/PathFollow3D/Hitbox"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.33, 0, 0.5)
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centered = false
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axis = 1
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texture = ExtResource("1_bvyt4")
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[node name="BackwardShot" type="RigidBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0.5)
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[node name="Backward Shot" type="Path3D" parent="."]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0.25)
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top_level = true
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curve = SubResource("Curve3D_bnc6v")
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[node name="PathFollow3D" type="PathFollow3D" parent="Backward Shot"]
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transform = Transform3D(-0.999998, 0, 0.00159994, 0, 1, 0, -0.00159994, 0, -0.999998, 0, 1, 0)
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loop = false
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tilt_enabled = false
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[node name="Hitbox" type="RigidBody3D" parent="Backward Shot/PathFollow3D"]
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transform = Transform3D(-1, 0, -0.000800046, 0, 1, 0, 0.000800046, 0, -1, 0.000400023, -1, 0.5)
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collision_layer = 0
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collision_mask = 34
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gravity_scale = 0.0
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@@ -43,12 +70,12 @@ max_contacts_reported = 1
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contact_monitor = true
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can_sleep = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="BackwardShot"]
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transform = Transform3D(-0.5, 0, -4.37114e-08, 0, 0.5, 0, 4.37114e-08, 0, -0.5, 0, -0.5, 0.5)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Backward Shot/PathFollow3D/Hitbox"]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
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shape = SubResource("CylinderShape3D_bnunv")
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[node name="Sprite3D2" type="Sprite3D" parent="BackwardShot/CollisionShape3D"]
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transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -0.66, 0, 0.965768)
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[node name="Sprite3D2" type="Sprite3D" parent="Backward Shot/PathFollow3D/Hitbox"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.33, 0, 0.5)
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centered = false
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axis = 1
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texture = ExtResource("1_bvyt4")
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