Boss healthbar

This commit is contained in:
2023-09-03 00:16:40 -07:00
parent 7764644b90
commit cf2642be2c
29 changed files with 301 additions and 167 deletions

View File

@@ -57,7 +57,7 @@ public partial class Player2 : CharacterBody3D
private async void Fire()
{
var projectile = _fireProjectile.Instantiate<Projectile>();
projectile.Position = Position + new Vector3(0f, 1f, -3f);
projectile.Position = Position + new Vector3(0f, 1f, -1f);
GetParent().AddChild(projectile);
CanShoot = false;
await ToSignal(GetTree().CreateTimer(projectile.Cooldown), "timeout");
@@ -67,7 +67,7 @@ public partial class Player2 : CharacterBody3D
private async void AltFire()
{
var projectile = _altFireProjectile.Instantiate<Projectile>();
projectile.Position = Position + new Vector3(0f, 1f, -3f);
projectile.Position = Position + new Vector3(0f, 1f, -1f);
GetParent().AddChild(projectile);
CanShoot = false;
await ToSignal(GetTree().CreateTimer(projectile.Cooldown), "timeout");