Falling rose petal effect
This commit is contained in:
@@ -82,7 +82,7 @@ public partial class GameManager : Node
|
||||
|
||||
player.CharactersLeftOnStage.RemoveAt(player.CharacterIndex);
|
||||
if (player.SelectedCharacter is not null)
|
||||
GetTree().Root.RemoveChild(player.SelectedCharacter);
|
||||
GetTree().Root.RemoveChild(player.SelectedCharacter);
|
||||
|
||||
player.CharacterIndex = 0;
|
||||
if (player.CharactersLeftOnStage.Any())
|
||||
@@ -140,7 +140,7 @@ public partial class GameManager : Node
|
||||
player.CharacterIndex = 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
foreach (var character in playerCharacters)
|
||||
character.GetParent().RemoveChild(character);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user