Fix collision with player
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@@ -216,7 +216,7 @@ size = Vector3(0.856928, 5.87942, 0.82877)
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[node name="Capricorn" type="CharacterBody3D" groups=["Player"]]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.408962, 0)
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collision_layer = 18
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collision_layer = 82
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motion_mode = 1
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script = ExtResource("1_aqn5t")
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_fireProjectile = ExtResource("2_e6qos")
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