Fix collision with player
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@@ -35,7 +35,7 @@ curve = SubResource("Curve3D_bch55")
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script = ExtResource("1_ovnwu")
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Cooldown = 1.0
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_soundEffect = ExtResource("2_lofnw")
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_projectileSpeed = 5.0
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_projectileSpeed = 3.0
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[node name="PathFollow3D" type="PathFollow3D" parent="Forward Shot"]
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transform = Transform3D(0.999997, 0, -0.00207308, 0, 1, 0, 0.00207308, 0, 0.999997, -0.00347188, 1, 0.533723)
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@@ -66,7 +66,7 @@ curve = SubResource("Curve3D_ciqkc")
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script = ExtResource("1_ovnwu")
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Cooldown = 1.0
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_soundEffect = ExtResource("2_lofnw")
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_projectileSpeed = 5.0
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_projectileSpeed = 3.0
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[node name="PathFollow3D" type="PathFollow3D" parent="Backward Shot"]
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transform = Transform3D(0.999997, 0, -0.00207308, 0, 1, 0, 0.00207308, 0, 0.999997, -0.00347188, 1, 0.533723)
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@@ -97,4 +97,4 @@ stream = ExtResource("2_jeoco")
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autoplay = true
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[connection signal="body_entered" from="Forward Shot/PathFollow3D/HitBox" to="Forward Shot" method="OnProjectileHit"]
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[connection signal="body_entered" from="Backward Shot/PathFollow3D/HitBox" to="Forward Shot" method="OnProjectileHit"]
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[connection signal="body_entered" from="Backward Shot/PathFollow3D/HitBox" to="Backward Shot" method="OnProjectileHit"]
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@@ -216,7 +216,7 @@ size = Vector3(0.856928, 5.87942, 0.82877)
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[node name="Capricorn" type="CharacterBody3D" groups=["Player"]]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.408962, 0)
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collision_layer = 18
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collision_layer = 82
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motion_mode = 1
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script = ExtResource("1_aqn5t")
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_fireProjectile = ExtResource("2_e6qos")
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