Fireball sprite
This commit is contained in:
@@ -1,6 +1,7 @@
|
|||||||
[gd_scene load_steps=5 format=3 uid="uid://bq40xbqibrk1y"]
|
[gd_scene load_steps=6 format=3 uid="uid://bq40xbqibrk1y"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://Scripts/ShotgunBullet.cs" id="1_binxs"]
|
[ext_resource type="Script" path="res://Scripts/ShotgunBullet.cs" id="1_binxs"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dpln8jwtpqru0" path="res://Textures/Projectiles/fireball.png" id="2_cl026"]
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5vpcx"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5vpcx"]
|
||||||
albedo_color = Color(0.584314, 0.0352941, 0.141176, 1)
|
albedo_color = Color(0.584314, 0.0352941, 0.141176, 1)
|
||||||
@@ -17,7 +18,7 @@ Cooldown = 0.5
|
|||||||
_projectileSpeed = 15.0
|
_projectileSpeed = 15.0
|
||||||
|
|
||||||
[node name="RigidBody3D" type="RigidBody3D" parent="."]
|
[node name="RigidBody3D" type="RigidBody3D" parent="."]
|
||||||
transform = Transform3D(0.99863, 0, -0.052336, 0, 1, 0, 0.052336, 0, 0.99863, -1.27456, 0, 0)
|
transform = Transform3D(0.999848, 0, -0.0174524, 0, 1, 0, 0.0174524, 0, 0.999848, -1.27456, 0, 0)
|
||||||
collision_layer = 2
|
collision_layer = 2
|
||||||
collision_mask = 0
|
collision_mask = 0
|
||||||
gravity_scale = 0.0
|
gravity_scale = 0.0
|
||||||
@@ -26,14 +27,19 @@ contact_monitor = true
|
|||||||
|
|
||||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"]
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"]
|
||||||
transform = Transform3D(0.647894, 0, 0.761731, 0, 1, 0, -0.761731, 0, 0.647894, 0, 0, 0)
|
transform = Transform3D(0.647894, 0, 0.761731, 0, 1, 0, -0.761731, 0, 0.647894, 0, 0, 0)
|
||||||
|
visible = false
|
||||||
mesh = SubResource("SphereMesh_ugmuv")
|
mesh = SubResource("SphereMesh_ugmuv")
|
||||||
skeleton = NodePath("../..")
|
skeleton = NodePath("../..")
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
|
||||||
shape = SubResource("SphereShape3D_o6kys")
|
shape = SubResource("SphereShape3D_o6kys")
|
||||||
|
|
||||||
|
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D"]
|
||||||
|
axis = 1
|
||||||
|
texture = ExtResource("2_cl026")
|
||||||
|
|
||||||
[node name="RigidBody3D2" type="RigidBody3D" parent="."]
|
[node name="RigidBody3D2" type="RigidBody3D" parent="."]
|
||||||
transform = Transform3D(0.99863, 0, 0.052336, 0, 1, 0, -0.052336, 0, 0.99863, 1.32, 0, 0)
|
transform = Transform3D(0.999848, 0, 0.0174524, 0, 1, 0, -0.0174524, 0, 0.999848, 1.32, 0, 0)
|
||||||
collision_layer = 2
|
collision_layer = 2
|
||||||
collision_mask = 0
|
collision_mask = 0
|
||||||
gravity_scale = 0.0
|
gravity_scale = 0.0
|
||||||
@@ -41,12 +47,17 @@ continuous_cd = true
|
|||||||
contact_monitor = true
|
contact_monitor = true
|
||||||
|
|
||||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D2"]
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D2"]
|
||||||
|
visible = false
|
||||||
mesh = SubResource("SphereMesh_ugmuv")
|
mesh = SubResource("SphereMesh_ugmuv")
|
||||||
skeleton = NodePath("../..")
|
skeleton = NodePath("../..")
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D2"]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D2"]
|
||||||
shape = SubResource("SphereShape3D_o6kys")
|
shape = SubResource("SphereShape3D_o6kys")
|
||||||
|
|
||||||
|
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D2"]
|
||||||
|
axis = 1
|
||||||
|
texture = ExtResource("2_cl026")
|
||||||
|
|
||||||
[node name="RigidBody3D3" type="RigidBody3D" parent="."]
|
[node name="RigidBody3D3" type="RigidBody3D" parent="."]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1.56619)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1.56619)
|
||||||
collision_layer = 2
|
collision_layer = 2
|
||||||
@@ -57,8 +68,13 @@ contact_monitor = true
|
|||||||
|
|
||||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D3"]
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D3"]
|
||||||
transform = Transform3D(0.999848, 0, 0.0174524, 0, 1, 0, -0.0174524, 0, 0.999848, 0, 0, 0)
|
transform = Transform3D(0.999848, 0, 0.0174524, 0, 1, 0, -0.0174524, 0, 0.999848, 0, 0, 0)
|
||||||
|
visible = false
|
||||||
mesh = SubResource("SphereMesh_ugmuv")
|
mesh = SubResource("SphereMesh_ugmuv")
|
||||||
skeleton = NodePath("../..")
|
skeleton = NodePath("../..")
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D3"]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D3"]
|
||||||
shape = SubResource("SphereShape3D_o6kys")
|
shape = SubResource("SphereShape3D_o6kys")
|
||||||
|
|
||||||
|
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D3"]
|
||||||
|
axis = 1
|
||||||
|
texture = ExtResource("2_cl026")
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
[gd_scene load_steps=5 format=3 uid="uid://si4byubqnng4"]
|
[gd_scene load_steps=6 format=3 uid="uid://si4byubqnng4"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://Scripts/TestBullet.cs" id="1_cavby"]
|
[ext_resource type="Script" path="res://Scripts/TestBullet.cs" id="1_cavby"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dpln8jwtpqru0" path="res://Textures/Projectiles/fireball.png" id="2_xa8hs"]
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_phgri"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_phgri"]
|
||||||
albedo_color = Color(0.584314, 0.0352941, 0.141176, 1)
|
albedo_color = Color(0.584314, 0.0352941, 0.141176, 1)
|
||||||
@@ -24,8 +25,13 @@ continuous_cd = true
|
|||||||
contact_monitor = true
|
contact_monitor = true
|
||||||
|
|
||||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"]
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"]
|
||||||
|
visible = false
|
||||||
mesh = SubResource("SphereMesh_wuk0e")
|
mesh = SubResource("SphereMesh_wuk0e")
|
||||||
skeleton = NodePath("../..")
|
skeleton = NodePath("../..")
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
|
||||||
shape = SubResource("SphereShape3D_rokeu")
|
shape = SubResource("SphereShape3D_rokeu")
|
||||||
|
|
||||||
|
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D"]
|
||||||
|
axis = 1
|
||||||
|
texture = ExtResource("2_xa8hs")
|
||||||
|
|||||||
BIN
Textures/Projectiles/fireball.png
Normal file
BIN
Textures/Projectiles/fireball.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 488 B |
35
Textures/Projectiles/fireball.png.import
Normal file
35
Textures/Projectiles/fireball.png.import
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://dpln8jwtpqru0"
|
||||||
|
path.s3tc="res://.godot/imported/fireball.png-91cf052aa017f574a79b4d686f997e5c.s3tc.ctex"
|
||||||
|
metadata={
|
||||||
|
"imported_formats": ["s3tc_bptc"],
|
||||||
|
"vram_texture": true
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Textures/Projectiles/fireball.png"
|
||||||
|
dest_files=["res://.godot/imported/fireball.png-91cf052aa017f574a79b4d686f997e5c.s3tc.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=2
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=true
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=0
|
||||||
Reference in New Issue
Block a user