Fireball sprite

This commit is contained in:
2023-09-02 07:54:20 -07:00
parent b6262e2b1f
commit c63fb2c799
4 changed files with 61 additions and 4 deletions

View File

@@ -1,6 +1,7 @@
[gd_scene load_steps=5 format=3 uid="uid://bq40xbqibrk1y"]
[gd_scene load_steps=6 format=3 uid="uid://bq40xbqibrk1y"]
[ext_resource type="Script" path="res://Scripts/ShotgunBullet.cs" id="1_binxs"]
[ext_resource type="Texture2D" uid="uid://dpln8jwtpqru0" path="res://Textures/Projectiles/fireball.png" id="2_cl026"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5vpcx"]
albedo_color = Color(0.584314, 0.0352941, 0.141176, 1)
@@ -17,7 +18,7 @@ Cooldown = 0.5
_projectileSpeed = 15.0
[node name="RigidBody3D" type="RigidBody3D" parent="."]
transform = Transform3D(0.99863, 0, -0.052336, 0, 1, 0, 0.052336, 0, 0.99863, -1.27456, 0, 0)
transform = Transform3D(0.999848, 0, -0.0174524, 0, 1, 0, 0.0174524, 0, 0.999848, -1.27456, 0, 0)
collision_layer = 2
collision_mask = 0
gravity_scale = 0.0
@@ -26,14 +27,19 @@ contact_monitor = true
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"]
transform = Transform3D(0.647894, 0, 0.761731, 0, 1, 0, -0.761731, 0, 0.647894, 0, 0, 0)
visible = false
mesh = SubResource("SphereMesh_ugmuv")
skeleton = NodePath("../..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
shape = SubResource("SphereShape3D_o6kys")
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D"]
axis = 1
texture = ExtResource("2_cl026")
[node name="RigidBody3D2" type="RigidBody3D" parent="."]
transform = Transform3D(0.99863, 0, 0.052336, 0, 1, 0, -0.052336, 0, 0.99863, 1.32, 0, 0)
transform = Transform3D(0.999848, 0, 0.0174524, 0, 1, 0, -0.0174524, 0, 0.999848, 1.32, 0, 0)
collision_layer = 2
collision_mask = 0
gravity_scale = 0.0
@@ -41,12 +47,17 @@ continuous_cd = true
contact_monitor = true
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D2"]
visible = false
mesh = SubResource("SphereMesh_ugmuv")
skeleton = NodePath("../..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D2"]
shape = SubResource("SphereShape3D_o6kys")
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D2"]
axis = 1
texture = ExtResource("2_cl026")
[node name="RigidBody3D3" type="RigidBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1.56619)
collision_layer = 2
@@ -57,8 +68,13 @@ contact_monitor = true
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D3"]
transform = Transform3D(0.999848, 0, 0.0174524, 0, 1, 0, -0.0174524, 0, 0.999848, 0, 0, 0)
visible = false
mesh = SubResource("SphereMesh_ugmuv")
skeleton = NodePath("../..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D3"]
shape = SubResource("SphereShape3D_o6kys")
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D3"]
axis = 1
texture = ExtResource("2_cl026")

View File

@@ -1,6 +1,7 @@
[gd_scene load_steps=5 format=3 uid="uid://si4byubqnng4"]
[gd_scene load_steps=6 format=3 uid="uid://si4byubqnng4"]
[ext_resource type="Script" path="res://Scripts/TestBullet.cs" id="1_cavby"]
[ext_resource type="Texture2D" uid="uid://dpln8jwtpqru0" path="res://Textures/Projectiles/fireball.png" id="2_xa8hs"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_phgri"]
albedo_color = Color(0.584314, 0.0352941, 0.141176, 1)
@@ -24,8 +25,13 @@ continuous_cd = true
contact_monitor = true
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"]
visible = false
mesh = SubResource("SphereMesh_wuk0e")
skeleton = NodePath("../..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
shape = SubResource("SphereShape3D_rokeu")
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D"]
axis = 1
texture = ExtResource("2_xa8hs")