Refactor Player and Character

This commit is contained in:
2023-09-04 06:42:02 -07:00
parent a8ea40dee8
commit c32bbfe45a
16 changed files with 132 additions and 206 deletions

View File

@@ -2,7 +2,7 @@ using Godot;
public partial class SpawnPoint : Marker3D
{
public void SetPlayerPosition(Character character)
public void SetPlayerPosition(Node3D character)
{
GD.Print("Moving character to spawn point");
character.Position = Position;