Refactor Player and Character

This commit is contained in:
2023-09-04 06:42:02 -07:00
parent a8ea40dee8
commit c32bbfe45a
16 changed files with 132 additions and 206 deletions

15
Scenes/Player1.tscn Normal file
View File

@@ -0,0 +1,15 @@
[gd_scene load_steps=6 format=3 uid="uid://xcmspevaqcrc"]
[ext_resource type="Script" path="res://Scripts/Player.cs" id="1_ctl2x"]
[ext_resource type="PackedScene" uid="uid://b38hcomu4tpm5" path="res://Scenes/Characters/PiscesWitch.tscn" id="2_7c6mk"]
[ext_resource type="Script" path="res://Scripts/SpawnPoint.cs" id="2_mkhuu"]
[ext_resource type="PackedScene" uid="uid://iempdafdn6ct" path="res://Scenes/Characters/PlayerScorpio.tscn" id="3_mtqa2"]
[ext_resource type="PackedScene" uid="uid://bgkqfamdiwrrw" path="res://Scenes/Characters/Megami.tscn" id="4_1xs5f"]
[node name="Player1" type="Node3D" node_paths=PackedStringArray("SpawnPoint")]
script = ExtResource("1_ctl2x")
SpawnPoint = NodePath("Marker3D")
PlayableCharacters = Array[PackedScene]([ExtResource("2_7c6mk"), ExtResource("3_mtqa2"), ExtResource("4_1xs5f")])
[node name="Marker3D" type="Marker3D" parent="."]
script = ExtResource("2_mkhuu")