Fix hit detection
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@@ -27,7 +27,7 @@ _altFireProjectile = ExtResource("3_4eh4a")
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[node name="Area3D" type="Area3D" parent="Pivot"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.75657e-15, 0, 0)
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collision_layer = 16
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collision_mask = 4
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collision_mask = 4100
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Pivot/Area3D"]
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transform = Transform3D(0.999665, -0.0258978, -7.10543e-15, 0.0258978, 0.999665, 0, 0, 0, 1, -0.0242356, 2.05297, -0.302385)
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@@ -37,12 +37,4 @@ shape = SubResource("CapsuleShape3D_ayco3")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.06805, -0.211049)
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shape = SubResource("CapsuleShape3D_fqik1")
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[node name="Button" type="Button" parent="."]
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offset_left = 1602.0
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offset_top = 40.0
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offset_right = 1872.0
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offset_bottom = 178.0
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text = "Hit"
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[connection signal="body_entered" from="Pivot/Area3D" to="." method="OnHit"]
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[connection signal="pressed" from="Button" to="." method="HitDebug"]
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