Fix minor enemy placement issues

This commit is contained in:
2023-09-14 19:15:51 -07:00
parent 7bf559a800
commit af3fc06e12
3 changed files with 13 additions and 13 deletions

View File

@@ -374,7 +374,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.98928, -0.440327, -5.37495
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.658211, -0.481392, -5.30212)
[node name="Melee Enemy8" parent="Enemies" node_paths=PackedStringArray("_hp") instance=ExtResource("8_pcfp7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.69063, 1.9592, 6.59267)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.69063, -0.311206, 5.89608)
_hp = NodePath("../Melee Enemy3/HP Component")
[node name="Melee Enemy5" parent="Enemies" node_paths=PackedStringArray("_hp") instance=ExtResource("8_pcfp7")]