Fix minor enemy placement issues
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@@ -374,7 +374,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.98928, -0.440327, -5.37495
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.658211, -0.481392, -5.30212)
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[node name="Melee Enemy8" parent="Enemies" node_paths=PackedStringArray("_hp") instance=ExtResource("8_pcfp7")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.69063, 1.9592, 6.59267)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.69063, -0.311206, 5.89608)
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_hp = NodePath("../Melee Enemy3/HP Component")
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[node name="Melee Enemy5" parent="Enemies" node_paths=PackedStringArray("_hp") instance=ExtResource("8_pcfp7")]
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