End to end kind of works

This commit is contained in:
2023-09-04 16:40:14 -07:00
parent b315a90720
commit ad48e723d5
2 changed files with 26 additions and 15 deletions

View File

@@ -28,6 +28,7 @@ public partial class Level : Node3D
public void OnEnemyDefeated(Node3D enemyDefeated)
{
GD.Print("On enemy defeated");
_enemies.Remove(enemyDefeated);
if (!_enemies.Any())
_gameManager.OnAllEnemiesDefeated();