Fix small selection bug
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@@ -36,7 +36,7 @@ public partial class GameManager : Node
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public void SetP1ToNextCharacter() => _p1CharacterIndex = (++_p1CharacterIndex) % _p1Characters.Count();
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public void SetP1ToPreviousCharacter() => _p1CharacterIndex = _p1CharacterIndex == 0 ? _p1Characters.Count() : --_p1CharacterIndex;
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public void SetP1ToPreviousCharacter() => _p1CharacterIndex = _p1CharacterIndex == 0 ? _p1Characters.Count() - 1 : --_p1CharacterIndex;
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public void ResetPlayerPosition()
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{
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