Add attack patterns for boss

This commit is contained in:
2023-09-11 20:01:18 -07:00
parent 4d8fbda71b
commit a5d36734ef
26 changed files with 394 additions and 36 deletions

View File

@@ -101,6 +101,7 @@ public partial class Character : CharacterBody3D
public void OnHit(Node3D node)
{
OwnerPlayer.SelectedCharacter.Position = new Vector3(0, 0, -20);
_gameManager.CallDeferred(GameManager.MethodName.RemoveCharacter, OwnerPlayer);
}
}