Boss hit animation
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10
Player/Pisces/Pisces.tres
Normal file
10
Player/Pisces/Pisces.tres
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://oumrfd17ec03"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_kfsqs"]
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[resource]
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resource_name = "Material.005"
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next_pass = SubResource("ShaderMaterial_kfsqs")
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cull_mode = 2
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vertex_color_use_as_albedo = true
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albedo_color = Color(0.534363, 0.329744, 0.899993, 1)
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