Boss hit animation

This commit is contained in:
2023-09-08 01:34:37 -07:00
parent 5362240120
commit 929629a826
10 changed files with 169 additions and 31 deletions

View File

@@ -35,7 +35,7 @@ loop = false
tilt_enabled = false
[node name="Hitbox" type="RigidBody3D" parent="Center Shot/PathFollow3D"]
collision_layer = 0
collision_layer = 4
collision_mask = 0
gravity_scale = 0.0
continuous_cd = true

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10
Player/Pisces/Pisces.tres Normal file
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@@ -0,0 +1,10 @@
[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://oumrfd17ec03"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_kfsqs"]
[resource]
resource_name = "Material.005"
next_pass = SubResource("ShaderMaterial_kfsqs")
cull_mode = 2
vertex_color_use_as_albedo = true
albedo_color = Color(0.534363, 0.329744, 0.899993, 1)