Re-import bgm as ogg, fix teleport bug (hopefully)
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@@ -1,4 +1,4 @@
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<Project Sdk="Godot.NET.Sdk/4.0.4">
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<Project Sdk="Godot.NET.Sdk/4.1.0">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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@@ -8,6 +8,7 @@
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<EmbeddedResource Remove="Scenes\**" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Player\Sagittarius\Attacks\" />
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<Folder Include="Textures\Models\" />
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</ItemGroup>
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</Project>
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