Basic ending
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@@ -17,23 +17,6 @@
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script = ExtResource("1_ya2kt")
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PlayerScenes = Array[PackedScene]([ExtResource("4_3fl70"), ExtResource("3_y1wkr")])
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -0.504317, 0.863519, 0, -0.863519, -0.504317, 0, 19.9508, 0)
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visible = false
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shadow_enabled = true
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shadow_bias = 0.0
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shadow_normal_bias = 0.0
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directional_shadow_mode = 0
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sky_mode = 1
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[node name="DirectionalLight3D2" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.993572, 0.113203, 0, -0.113203, 0.993572, 0, 6.22805, 0)
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shadow_enabled = true
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shadow_bias = 0.0
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shadow_normal_bias = 0.0
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directional_shadow_mode = 0
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sky_mode = 1
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[node name="StageGUI" type="Control" parent="."]
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process_mode = 3
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layout_mode = 3
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@@ -31,7 +31,7 @@ public partial class Main : Node
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var bgmPlayer = GetTree().Root.GetNode<BGMPlayer>("BgmPlayer");
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bgmPlayer.ProcessMode = ProcessModeEnum.Always;
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bgmPlayer.SetBGMFromFilepath("Audio/BGM/LevelTheme.ogg");
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bgmPlayer.SetBGMFromFilepath("Audio/BGM/An-Imitation-of-Heaven.ogg");
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bgmPlayer.PlayBGM();
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var animationNode = GetNode<AnimationPlayer>("SceneTransition/AnimationPlayer");
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@@ -23,7 +23,7 @@ font_color = Color(0, 1, 0, 1)
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[node name="Main" type="Node3D" node_paths=PackedStringArray("_fpsCounter")]
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script = ExtResource("1_g4hua")
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Levels = Array[PackedScene]([ExtResource("11_o275c"), ExtResource("6_xmedq"), ExtResource("2_jq3qe"), ExtResource("3_nhrqr"), ExtResource("5_xj47l"), ExtResource("2_0yhby"), ExtResource("7_58n7x"), ExtResource("8_pcp3p"), ExtResource("9_n1hja"), ExtResource("10_rs7ve")])
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Levels = Array[PackedScene]([ExtResource("2_jq3qe"), ExtResource("3_nhrqr"), ExtResource("5_xj47l"), ExtResource("2_0yhby"), ExtResource("7_58n7x"), ExtResource("8_pcp3p"), ExtResource("6_xmedq"), ExtResource("9_n1hja"), ExtResource("10_rs7ve"), ExtResource("11_o275c")])
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GameManager = ExtResource("11_wiyvp")
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_fpsCounter = NodePath("FPS Counter")
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@@ -54,3 +54,8 @@ transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -0.527878,
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projection = 1
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current = true
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size = 10.8546
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 19.1134, 0)
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light_energy = 0.0
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light_indirect_energy = 0.0
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