Basic ending

This commit is contained in:
2023-09-13 11:12:51 -07:00
parent 7599d3a665
commit 915a6ed72c
20 changed files with 413 additions and 46 deletions

View File

@@ -17,23 +17,6 @@
script = ExtResource("1_ya2kt")
PlayerScenes = Array[PackedScene]([ExtResource("4_3fl70"), ExtResource("3_y1wkr")])
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -0.504317, 0.863519, 0, -0.863519, -0.504317, 0, 19.9508, 0)
visible = false
shadow_enabled = true
shadow_bias = 0.0
shadow_normal_bias = 0.0
directional_shadow_mode = 0
sky_mode = 1
[node name="DirectionalLight3D2" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.993572, 0.113203, 0, -0.113203, 0.993572, 0, 6.22805, 0)
shadow_enabled = true
shadow_bias = 0.0
shadow_normal_bias = 0.0
directional_shadow_mode = 0
sky_mode = 1
[node name="StageGUI" type="Control" parent="."]
process_mode = 3
layout_mode = 3

View File

@@ -31,7 +31,7 @@ public partial class Main : Node
var bgmPlayer = GetTree().Root.GetNode<BGMPlayer>("BgmPlayer");
bgmPlayer.ProcessMode = ProcessModeEnum.Always;
bgmPlayer.SetBGMFromFilepath("Audio/BGM/LevelTheme.ogg");
bgmPlayer.SetBGMFromFilepath("Audio/BGM/An-Imitation-of-Heaven.ogg");
bgmPlayer.PlayBGM();
var animationNode = GetNode<AnimationPlayer>("SceneTransition/AnimationPlayer");

View File

@@ -23,7 +23,7 @@ font_color = Color(0, 1, 0, 1)
[node name="Main" type="Node3D" node_paths=PackedStringArray("_fpsCounter")]
script = ExtResource("1_g4hua")
Levels = Array[PackedScene]([ExtResource("11_o275c"), ExtResource("6_xmedq"), ExtResource("2_jq3qe"), ExtResource("3_nhrqr"), ExtResource("5_xj47l"), ExtResource("2_0yhby"), ExtResource("7_58n7x"), ExtResource("8_pcp3p"), ExtResource("9_n1hja"), ExtResource("10_rs7ve")])
Levels = Array[PackedScene]([ExtResource("2_jq3qe"), ExtResource("3_nhrqr"), ExtResource("5_xj47l"), ExtResource("2_0yhby"), ExtResource("7_58n7x"), ExtResource("8_pcp3p"), ExtResource("6_xmedq"), ExtResource("9_n1hja"), ExtResource("10_rs7ve"), ExtResource("11_o275c")])
GameManager = ExtResource("11_wiyvp")
_fpsCounter = NodePath("FPS Counter")
@@ -54,3 +54,8 @@ transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -0.527878,
projection = 1
current = true
size = 10.8546
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 19.1134, 0)
light_energy = 0.0
light_indirect_energy = 0.0