Enable stage collisions
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@@ -15,7 +15,6 @@ height = 1.67894
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[node name="Pisces" type="CharacterBody3D" groups=["Player"]]
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transform = Transform3D(0.33, 0, 0, 0, 0.33, 0, 0, 0, 0.33, 0, 0.332056, 0)
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collision_layer = 0
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collision_mask = 0
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motion_mode = 1
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script = ExtResource("1_gp8nm")
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_fireProjectile = ExtResource("2_rsvhh")
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