Enable stage collisions
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@@ -217,7 +217,6 @@ size = Vector3(0.856928, 1.65704, 0.82877)
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[node name="Capricorn" type="CharacterBody3D" groups=["Player"]]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.408962, 0)
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collision_layer = 0
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collision_mask = 0
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motion_mode = 1
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script = ExtResource("1_aqn5t")
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_fireProjectile = ExtResource("3_wbhxk")
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