Enable stage collisions
This commit is contained in:
@@ -217,7 +217,6 @@ size = Vector3(0.856928, 1.65704, 0.82877)
|
||||
[node name="Capricorn" type="CharacterBody3D" groups=["Player"]]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.408962, 0)
|
||||
collision_layer = 0
|
||||
collision_mask = 0
|
||||
motion_mode = 1
|
||||
script = ExtResource("1_aqn5t")
|
||||
_fireProjectile = ExtResource("3_wbhxk")
|
||||
|
||||
@@ -15,7 +15,6 @@ height = 1.67894
|
||||
[node name="Pisces" type="CharacterBody3D" groups=["Player"]]
|
||||
transform = Transform3D(0.33, 0, 0, 0, 0.33, 0, 0, 0, 0.33, 0, 0.332056, 0)
|
||||
collision_layer = 0
|
||||
collision_mask = 0
|
||||
motion_mode = 1
|
||||
script = ExtResource("1_gp8nm")
|
||||
_fireProjectile = ExtResource("2_rsvhh")
|
||||
|
||||
Reference in New Issue
Block a user