Enable stage collisions
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@@ -78,23 +78,22 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.12321, -0.521506, -1.78045)
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[node name="RangedEnemy8" parent="Enemies" instance=ExtResource("3_hfsy3")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.2018, -0.521506, -0.0385171)
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[node name="StaticBody3D" type="StaticBody3D" parent="."]
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collision_layer = 0
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[node name="Collisions" type="StaticBody3D" parent="."]
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collision_mask = 0
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Collisions"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.52066, 2.71587, 0)
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shape = SubResource("BoxShape3D_pdbhu")
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[node name="CollisionShape3D2" type="CollisionShape3D" parent="StaticBody3D"]
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[node name="CollisionShape3D2" type="CollisionShape3D" parent="Collisions"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.39414, 0, 0)
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shape = SubResource("BoxShape3D_krx21")
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[node name="CollisionShape3D3" type="CollisionShape3D" parent="StaticBody3D"]
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[node name="CollisionShape3D3" type="CollisionShape3D" parent="Collisions"]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 2.43488, -8.5122)
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shape = SubResource("BoxShape3D_xkc5v")
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[node name="CollisionShape3D4" type="CollisionShape3D" parent="StaticBody3D"]
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[node name="CollisionShape3D4" type="CollisionShape3D" parent="Collisions"]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 9.03101)
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shape = SubResource("BoxShape3D_xtojv")
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